Quasi-crystal tiling pattern
NURBS surface overlaid on a quasi-crystal tiling pattern by Olivier Ottevaere (final project 2007-2008)

Selected Student Reports

MSc AAC: 2006-present

2009

Cheng, Sheng
Curved photovoltaic surface optimization for BIPV: a set of curved BIPV tiles to cover a curved surface
Darvishani-Fikouhi, Sahar
Honeycomb topologies: design rationalization of a free-form space frame structure
Guzik, Agata
Digital fabrication inspired design: influence of fabrication parameters on a design process
Kachri, Georgia
Parasitic ecologies: extending space through diffusion-limited aggregation models
Mitra, Ankon
The grammar of developable double corrugations for formal architectural applications
Skavara, Maria Eleni
Learning emergence: adaptive cellular automata facade trained by artificial neural networks
Tenu, Vlad
Minimal surfaces as self-organizing systems: A particle-spring system simulation for generating triply periodic minimal surface tensegrity structures
Tucker, Scott
Dance of the bulrushes: building conversations between social creatures

2008

Cousins-Jenvey, Bengt
Solving constraints within a graph based dependency model by digitising a new process of incrementally casting concrete structures
Friedrich, Eva
The Voronoi diagram in structural optimisation
Leon, Marianthi
Towards aperiodic tessellation: a self-organising particle spring system approach
Linardou, Olga
Towards homeostatic architecture: simulation of the generative process of a termite mound construction
Ottevaere, Olivier
Quasi-projection: aperiodic concrete formwork for perceived surface complexity
Papapavlou, Aikaterini
Structural evolution: a genetic algorithm method to generate structurally optimal Delaunay triangulated space frames for dynamic loads

2007

Bakolas, Ralfos
Virtual urbanity: A parametric tool for the generation of virtual cities
Charalampous, Charis
Responsive spatial growth of the Danzer packing
Doulgerakis, Adam
Genetic programming and unfolding embryology in automated layout planning
Kaftan, Martin
Extranoematic artifacts: neural systems in space and topology
Kanellos, Tassos
Topological self-organisation: using a particle-spring system simulation to generate structural space-filling lattices
Laskari, Anna
Urban identity through quantifiable spatial attributes: coherence and dispersion of local identity through the comparative analysis of building block plans
Mavroudi, Tonia
Simulating city growth by using the cellular automata algorithm
Theodoropoulou, Athina
Architectural authorship in generative design

2006

Briones, Carolina
LEDs urban carpet / a portable interactive installation for urban environments
Georgiou, Michael
Architectural privacy / a topological approach to relational design problems
Jaworski, Przemyslaw
Using simulations and artificial life algorithms to grow elements of construction
Kerkidou, Maria
Force fields and evolution in design and space
Papadopoulos, Dimitris
Event fields / designing a virtual space
Prousalidou, Elena
A parametric system of representation based on ruled surfaces
Tsigkari, Martha
Tessellation of arbitrarily shaped objects

MSc VE: 1998-2005

2005

Nomikos, Dimitrios
Agent based approach to land use mix
Papadimatos, Panayiotis
Physical computing: using everyday objects as communication tools
Tzinis, Andreas
The egocentric city

2004

Chaisinanantkul, Sutas
EVA agent table
Krause, Nicola L.
A toolkit for interactive exhibitions for the partially sighted and blind

2003

Diniz, Nancy
An approach on 3D digital design: free hand form generation
Martin, Karen
SuperFight I: the battle to understand a space through the behaviour of its occupants

2002

Eleni, Pagona
Interacting unities: an agent-based system

2001

Fatah gen. Schieck, Ava
Interactive form creation: exploring the creation and manipulation of free form
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