Processing Sample Code
Cellular automata
![]() Wolfram CA |
![]() 2D CA glider |
Simple particle-spring systems
![]() Particle spring |
![]() Particle spring chain |
![]() Particle spring system |
Recursive trees and L-systems
![]() Recursive tree |
![]() Proto L-system |
Scene graphs and viewers
![]() Scene graph |
![]() Camera and agent |
Swarms and flocking
![]() Swarming |
![]() Reynolds' boids |
Curves and surfaces
![]() Bezier curve |
![]() NURBS surface |
![]() de Casteljau Bezier curve |
Neural networks and genetic algorithms
![]() Artificial neural network |
![]() Genetic algorithm |
Miscellaneous
![]() Diffusion-limited aggregation |
![]() BZ reaction |



















